Are games going to choose a Chain?

December 4, 2023

I was listening to the Bankless episode called Are Crypto Games Making a Comeback?, specifically from minute 55 to 1:14, where they talk about "choosing a chain."

Although it was an entertaining conversation, and I agree with most of the points made, there's a fundamental flaw in the argument regarding choosing a chain.

The argument is that there's this belief that if a chain has users (e.g., DeFi users), that's critical for games to succeed, and this is a very narrow view, and it's not how games work.

Gamers like me don't care about ETH vs. SOL, Raspberry Pi vs. server, or the Nacomoto coefficient when playing. We care about disconnecting and having fun.

If the chain becomes critical for games, it's because games on a blockchain are just a niche solution. And if that's the case, we will never see games on a blockchain competing with Blizzard.

Games will be successful if they are fun. And if they are fun, they will be successful regardless of the platform they are on.

Ultimately, why must we make everything about the L1/L2? Why can't we focus on the applications, the business, and the experience?